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<title>Hero War: Référence de la classe core::PausableClock</title>
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  <div class="navpath"><b>core</b>::<a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html">PausableClock</a>
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<h1>Référence de la classe core::PausableClock</h1><!-- doxytag: class="core::PausableClock" -->Modification de sf::Clock qui permet de mettre le temps en pause.  
<a href="#_details">Plus de détails...</a>
<p>
<code>#include &lt;<a class="el" href="../../de/d08/_pausable_clock_8h-source.html">PausableClock.h</a>&gt;</code>
<p>

<p>
<a href="../../d3/d05/classcore_1_1_pausable_clock-members.html">Liste de tous les membres</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Fonctions membres publiques</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="b78335d43aecb993d9185829c0c2e58d"></a><!-- doxytag: member="core::PausableClock::PausableClock" ref="b78335d43aecb993d9185829c0c2e58d" args="()" -->
&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#b78335d43aecb993d9185829c0c2e58d">PausableClock</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialise le timer et le start. <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="ca57df1bcea2464fe6b85a631598baa3"></a><!-- doxytag: member="core::PausableClock::Pause" ref="ca57df1bcea2464fe6b85a631598baa3" args="()" -->
void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#ca57df1bcea2464fe6b85a631598baa3">Pause</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Met en pause le timer. <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="9f397884d3ec6fcd2a5056582db84d6f"></a><!-- doxytag: member="core::PausableClock::Play" ref="9f397884d3ec6fcd2a5056582db84d6f" args="()" -->
void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#9f397884d3ec6fcd2a5056582db84d6f">Play</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Met en marche le timer. <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="f15d77c1b2853d0a7f207d72f5c12459"></a><!-- doxytag: member="core::PausableClock::Toggle" ref="f15d77c1b2853d0a7f207d72f5c12459" args="()" -->
bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#f15d77c1b2853d0a7f207d72f5c12459">Toggle</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Change l'état du timer (pause&lt;-&gt;marche). <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="b0beaea948b1a4c7ad9f8b3645266212"></a><!-- doxytag: member="core::PausableClock::Stop" ref="b0beaea948b1a4c7ad9f8b3645266212" args="()" -->
void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#b0beaea948b1a4c7ad9f8b3645266212">Stop</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Arrete le timer et le remet à zéro. <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="680679fa6245261bafe1b1f62c72001f"></a><!-- doxytag: member="core::PausableClock::Reset" ref="680679fa6245261bafe1b1f62c72001f" args="()" -->
void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#680679fa6245261bafe1b1f62c72001f">Reset</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Remet le timer à zéro et le met en marche. <br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="anchor" name="7fe03190e872c4941a1333d158c2f3d2"></a><!-- doxytag: member="core::PausableClock::GetElapsedTime" ref="7fe03190e872c4941a1333d158c2f3d2" args="()" -->
float&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="../../db/d43/classcore_1_1_pausable_clock.html#7fe03190e872c4941a1333d158c2f3d2">GetElapsedTime</a> ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Retourne le temps écouler depuis la dernière fois qu'il à été mis en marche (avec Reset ou Play). <br></td></tr>
</table>
<hr><a name="_details"></a><h2>Description détaillée</h2>
Modification de sf::Clock qui permet de mettre le temps en pause. 
<p>Définition à la ligne <a class="el" href="../../de/d08/_pausable_clock_8h-source.html#l00011">11</a> du fichier <a class="el" href="../../de/d08/_pausable_clock_8h-source.html">PausableClock.h</a>.</p>
<hr>La documentation de cette classe a été générée à partir du fichier suivant :<ul>
<li>C:/Documents and Settings/israhal17/Bureau/devel/HeroWar/include/core/<a class="el" href="../../de/d08/_pausable_clock_8h-source.html">PausableClock.h</a></ul>
</div>
<hr size="1"><address style="text-align: right;"><small>Généré le Wed Feb 4 02:28:42 2009 pour Hero War par&nbsp;
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<img src="../../doxygen.png" alt="doxygen" align="middle" border="0"></a> 1.5.8 </small></address>
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